A little bit of Aggression is one of the few essential games for the elementary school classroom. It could be the only thing done in grade 2 or 3 math for a whole year and my prediction would be that the students would end up in a superior place to most existing curricula. It is essential because it:

  1. gives students practice with addition / subtraction.
  2. can be customized to work with numbers 1-10 or 1-100.
  3. is strategically deep.
  4. offers connections to world history, contemporary events and geography.

Let’s see how to play…

 

Choose a map (many are provided in a pdf at the end of this slide presentation.)

Choose a starting number of armies. If this is your first week playing, limit the armies to a size of 10.

Black goes first. This is not necessarily an advantage.

Here, Rome puts three armies in one province of Sicily. That leaves them with seven armies in reserve.

Carthage deploys 4.

Players take turn deploying. In this first half of the game everything is peaceful. There is no attacking.

Players cannot deploy to a province that already has troops.

The first phase of the game continues until both players are out of armies or there are no empty provinces. Rome has run out of armies, but Carthage can keep on deploying as often as they wish.

Carthage adds a single army. Rome has no more armies so Rome must PASS. Carthage can deploy again.

Carthage adds another single army. Rome passes and Carthage can deploy again.

The first half of the game is complete. This happens when both players have deployed all their armies OR no empty provinces are left.

It is now time to attack. Who attacks first? The player who passed first. Rome passed first in this game, so Rome begins the attack.

 

Rome decides to attack Carthage in the centre.

Add up all of Rome’s armies that share a boarder with the attacked province.

 

5+3+2 > 4 so the attack is successful. If it were equal or less the attack would be unsuccessful.

Remove or cross out the defeated Carthaginian armies.

It is now the Carthaginian’s time to attack. Attacks alternate until both players pass.

 

Carthage attacks three Roman armies.

The Carthaginian attack succeeded so Rome lost her 3 armies.

It is Rome’s turn.

 

The five Roman armies in the South of Sicily attack North.

5 > 2 so this attack will succeed.

 

It is the Carthaginian’s time to attack.

They attack the two Roman armies garrisoned in the North.

Rome passes. It can make no more attacks. If Carthage had more attacks it could make them all, but in this case Carthage also has no further attacks.

The winner is the group with the most provinces. Carthage has 3. Rome has 1. Carthage wins.

In the case of a tie – the player with the most armies wins.

 

A little bit of Aggression is based on Eric Solomon’s 1973 game “Aggression.”

Download free game board maps and instructions here.

A little bit of Agggression

(Eric Solomon, 1973)

Absolutely essential game for the elementary school classroom. One of MathPickle’s top recommendations!

Standards for Mathematical Practice

MathPickle puzzle and game designs engage a wide spectrum of student abilities while targeting the following Standards for Mathematical Practice:

 
MP1 Toughen up!

This is problem solving where our students develop grit and resiliency in the face of nasty, thorny problems. It is the most sought after skill for our students.

MP3 Work together!

This is collaborative problem solving in which students discuss their strategies to solve a problem and identify missteps in a failed solution. MathPickle recommends pairing up students for all its puzzles.

 
MP6 Be precise!

This is where our students learn to communicate using precise terminology. MathPickle encourages students not only to use the precise terms of others, but to invent and rigorously define their own terms.

MP7 Be observant!

One of the things that the human brain does very well is identify pattern. We sometimes do this too well and identify patterns that don't really exist.

(http://www.corestandards.org/Math/Practice/)

Please use MathPickle in your classrooms. If you have improvements to make, please contact us. We'll give you credit 😉

Gordon Hamilton

(MMath, PhD)

 

Lora Saarnio

(CEO)