Primitive Lightning (composite divisors)

Primitive Lightning (composite divisors)

Show your class a lightning strike with the number 88. This is how it looks. Pause for two minutes. Let them try to figure out some of the rules governing its construction. You can think too. What observations do you make? Here is a possible list: When a split occurs...
Spectral Blaster Hit (symmetry, patterns)

Spectral Blaster Hit (symmetry, patterns)

A Spectral Blaster Ring is what you see if you get hit with a spectral blast. What doesn’t kill you makes you stronger 😉 If you have not seen the slide show on Spectral Blasters you should see that before you continue. The same four rules apply to Spectral...
Tetracide (percentages, algorithm)

Tetracide (percentages, algorithm)

This puzzle should be explored after Square Sardine Packing. Choose some shapes – order them from first at the top (green rectangle) to the last at the bottom (purple rectangle). Now use the same algorithm that you used in Square Sardine Packing to pack the...
Square Sardine Packing (percentages, algorithm)

Square Sardine Packing (percentages, algorithm)

The big square is squeeze-packed according to a strict set of rules called an algorithm. Let’s call this algorithm Square Sardine Packing. Can you figure out how it works in this big 9×9 square? Here is Square Sardine Packing on a 12×12 square. Try to...