Twisted Homes (rotational symmetry, patterns)

Twisted Homes (rotational symmetry, patterns)

Twisted Homes are haunted. Ghosts and ghouls drift in slow-moving vortices and walking around the drafty rooms can be disorienting.  Vampires have four rules to build a twisted home. Rule 1: Each room must be the same size. This home fails because the green room is...
12 Days (addition, logic, factoring)

12 Days (addition, logic, factoring)

The brilliant artwork in this puzzle was done for me by Mr. Cuddington. Here is the challenge. You want to print up a card game with one card of value 1, two cards of value 2, three cards of value 3… twelve cards of value 12… Here is a page with 8 cards....